The fact that we can reach a higher level of gameplay with 33% more space in our radius, allowing us to recharge the Buzz Super automatically, is irrelevant. As he does a lot of damage quickly, we will always favor the regeneration of HP, while continuing to use his Basic attack. Poco's Health could be continuously regenerated over the course of the gameplay, if necessary, for example, in Team. Since Buzz is a brawler who can only fight by getting close to his opponents, he should be supported all the time. I think we would do well to implement a Brawler who acts as a support in the team as a strategy for this new Brawler. A float is thrown at a wall or enemy by Buzz and he pulls himself towards it as it flies. ![]() ![]() Buzz is this season's chromatic fighter as well as a beach lifeguard.īuzz has a relatively high damage output, but an average health pool.
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